|Clicker Heroes |
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‹ Newbie Guide: Pre-Transcendence • Outsiders • Patch History • Primal Bosses ›
‹ Recruitment Page • Relics • Rubies • Skills • Transcendence • Units • Upgrades • Zones ›
A currency is a certain item, usually with no or not much value of its own, that can be traded within certain communities (or in this case, a certain game) for more useful stuff. As of patch 1.0, Clicker Heroes makes use of five different currencies: Gold, Hero Souls, Rubies, Forge Cores, and Ancient Souls.
List of Currencies
Note: For a more detailed description of each currency, follow the link to their respective page.
Gold ( Gold)
Hero Souls ( Hero Souls)
Hero Souls are gained by sacrificing your Gold, Heroes and Zone Progression through Ascension. They can then be spent on Ancients to make progression easier. When unspent, they will provide an additive 10% DPS bonus per Hero Souls. This is the only currency in the game with an unspent effect.
Rubies ( Rubies)
Rubies are the premium currency in Clicker Heroes. They have a chance to be obtained from , but additional ones can be purchased from real money. You can also get them from Mercenaries after you send them on a ruby quest. They can be spent on several upgrades in the Rubies Shop.
The table below shows how different currencies work in comparison to each other. Feel free to add additional columns and information.
|Currency||Relative Value Change
|How to Obtain (principal method)||Items Purchaseable and Bonuses with Currency|
|Gold||Decreases as your zone increases.
Resets upon Ascension.
|Yes||Defeating monsters||Hiring and levelling Heroes, buying upgrades for the heroes.|
|Hero Souls||Decreases as you ascend more often.
Resets upon Transcension.
|Yes||Ascending (from levelling heroes and defeating Primal Bosses.)||Gives +10% DPS per unspent Hero Soul, but can also be used to summon and level Ancients.|
|Yes||Clicking clickables.||Can be used to buy items in the Ruby Shop, such as Auto Clickers, Timelapses and Relics.|
Resets upon Transcension.
|No||Destroying Relics.||Upgrades Relics.|
|Ancient Souls||Decreases as your Outsiders reach
higher levels. Never resets.
|No||Transcending (from sacrificing Hero Souls)||Used to level Outsiders. Gaining Ancient Souls awards Transcendent Power.|
*Relative Value Change while Progressing describes how each single item of a currency changes in value as your total amount of that currency grows. Take Hero Souls for example. If you ascend for the first time and you receive 3 Hero Souls (adding the Hero Souls you get from beating Omeet), you will have +40% DPS during your next Ascension. But if you ascend for the 100th time, while you have something like 10K Hero Souls, those 3 extra Hero Souls will do nothing, and the relative value per Hero Souls will have decreased considerably.
There are multiple ways in which you can trade/sacrifice one currency in order to gain a bigger amount of value from another currency.
By Ascending, you are basically sacrificing your Gold in order to gain Hero Souls. The amount of Hero Souls is not directly based off your Gold amount, but rather the amount of bosses you've beaten with it. Some other factors are also defining when converting Gold to Hero Souls, such as your level of Atman.
By sacrificing 50 Rubies, you will be able to get a certain amount of Hero Souls based on your HZE and Atman/ Ponyboy level; if not 7 Hero Souls. As you progress, the exchange rate will grow on the Hero Souls side, to make up for the decrease in value per Hero Souls after multiple Ascensions. It will reset upon Transcendence and stops growing in reward after zone 1000000.
By sacrificing 20 Rubies, you will be able to get a certain amount of Gold based on your DPS and Highest Zone. As you progress, the exchange rate will grow on the Gold side, to make up for the decrease in value in the higher zones of the game. It will reset upon Ascending.
- The Gold, Hero Soul, Ruby, Forge Core and Ancient Soul currencies were introduced in patch 0.01, 0.05, 0.17c, 0.19 and 1.0 respectively.
- From version 0.25, a 6th currency existed called Bloop Coins. It could be won by attacking the Powerbloop. There was nothing you could do with the money though.
- In Patch 1.0e8 and 1.0e10, Bloop Coins were obtainable through Clickmas presents.. They were able to be obtained as a reward in a present.