|Clicker Heroes |
‹ Achievements • Ancients • Ascension • Builds • Clans ›
‹ Clickables • Easter Eggs • Forge Cores • General Tips • Gold • Guides ›
‹ Heroes • Hero Souls • Holiday Events • Hotkeys • Mercenaries • Monsters ›
‹ Newbie Guide: Pre-Transcendence • Outsiders • Patch History • Primal Bosses ›
‹ Recruitment Page • Relics • Rubies • Skills • Transcendence • Units • Upgrades • Zones ›
As is the case with any idle game, Clicker Heroes is perpetuated largely by mathematical formulas that generate new hero levels, stages, etc. as they become necessary. Because these formulas, by necessity, make progress in this game rather predictable, they allow a number of rules to come up, which you can follow to ensure advancing through the game at optimal speed.
Due to the 1.0 update, the goal of Clicker Heroes has changed dynamically, and players are now aiming to get the most Ancient Souls/hour instead of the previous goal of getting the most Hero Souls/hour. For those players who have not transcended yet, transcend now, unless your HZE isn't 300, which you must get to before the first transcendence.
Keep in mind what will happen after every transcendence:
You will keep:
- Ancient Souls
- Auto Clickers
- Purchased Gilds (restored gradually)
You will gain:
Everything else will be lost. This includes:
Outsiders and allocating Ancient Souls
- Chor'gorloth ≈ (Ponyboy2)/39
- Phandoryss ≈ (Ponyboy2 + Ponyboy)/2
When to Ascend
A good early game strategy is to grind to zone 130, level up your heroes to 14,000 cumulative and then ascend, which will earn you anywhere from 12-15 Hero Souls, depending on primal boss spawns. Once you have the ancients to more easily defeat zone 160-165, you will obtain the power spike of level 1000 gilded heroes, so it is advised to continue to about zone 160 after this power spike.
After the first ascension in a transcension or so, you should go until you can no longer defeat a boss without farming, which is when you should ascend.
When you buy ancients, you want to balance them. If you spend, say, all your Hero Souls on ancients, when you don't have Morgulis yet, you're not playing optimally, as you receive no direct benefit from Hero Souls themselves. On the other hand, if you keep all your Hero Souls, you're still not playing optimally, as you can get much more damage, Gold, and other beneficial factors by sacrificing your Hero Souls.
If you don't want to waste too much time, use one of these calculators:
If you are on console, use this calculator: https://docs.google.com/spreadsheets/d/1KEomHjcT-eVak5I1B7c0TTnoM2lt8TXePfWUGfJtPbg/edit
Buying Heroes and Upgrades
- Level up each hero to level 10 and purchase their first upgrade before moving on.
- Only after you have purchased 3-5 more heroes following this progression should you go back and finish buying that hero's upgrades. Exactly when you go back and do this depends on how useful the high-level upgrades of that hero are. King Midas has extremely useful upgrades, so he should be upgraded as soon as his next upgrade is affordable.
There are also some notable exceptions to this rule. For example:
- Brittany, Beach Princess, The Masked Samurai, The Great Forest Seer, Natalia, Ice Apprentice, Ma Zhu, and Athena, Goddess of War all lack upgrades that benefit other heroes. (If you're using an Idle Build, then Cid, the Helpful Adventurer, Treebeast, Ivan, the Drunken Brawler, Alexa, Assassin, Mercedes, Duchess of Blades, Bobby, Bounty Hunter, Sir George II, King's Guard, Referi Jerator, Ice Wizard, Abaddon, and Aphrodite, Goddess of Love don't have upgrades that help the other heroes either.) As such, it is unnecessary to strengthen these heroes past level 10 unless you start preparing to Ascend and when you want 14,000 hero levels, thus giving 7 extra Hero Souls after ascending. (When you earn so many Hero Souls that 7 of them is basically nothing, you won't need 14,000 hero levels.)
- Grant, the General and Frostleaf are so expensive that it is actually efficient to level the hero prior to them up past level 10 before moving on. Level Shinatobe, Wind Deity up to level 25 before buying Grant, the General and Grant, the General to level 25 before buying Frostleaf.
- Heroes which do not have a "+100% DPS to self" upgrade as their first upgrade should be leveled up to 10, and have that upgrade skipped for now.
Remember that the first rule above does only affect the PC versions of the game, both Steam and Web. If you play on mobile versions, either iOS or Steam, you should basically level everybody to level 25 and buy both first upgrades, before moving on to the next hero.
After you can get to zone 400+ without having to farm, the strategy changes, and you'll be using a main hero for DPS, instead. (See Re-Gild Strategy below.)
To optimize the bonus from gilds, it's much more efficient to stack them on a single hero. Early on you will lose too much DPS doing this to make it worth it, but in a short amount of time, it will become vital. Also, for the pre-transcendent players, you won't need to re-gild to The Masked Samurai, as you'll transcend before it's necessary.
As of patch 1.0e3, the optimum gilding strategy is as follows:
- For pre-transcendent players only: Once you can pass zone 200 without farming, the ideal heroes to have gilded are the Power Five: Treebeast, Ivan, the Drunken Brawler, Brittany, Beach Princess, The Masked Samurai, and The Great Forest Seer. At this point you won't be making a lot of hero souls still, so move your gilds using the random de-gild option, which costs 2 Hero Souls until they land on any of these five heroes.
- Upon being able to hit zone 400+, it is time to move your all your gilds to The Masked Samurai. You should be earning enough Hero Souls at this point to feel that 80 HS re-gilds are negligible in price. Using the 80 Hero Souls re-gilds, move your gilds to The Masked Samurai(this is the only hero you need to level for DPS in your runs now, besides the one that give global damage and Gold multipliers). Get him to a level divisible by 25, then press 'T' twice, to get to the 25 toggle multiplier. You will do this for all your main heroes, just to make things easier.
- Once you have quite a lot of Hero Souls, say, 1.000e7, you should save some of your Hero Souls instead of spending them in Morgulis, say about, 1.000e5, which you will use to re-gild. When you get The Masked Samurai to level 2500, Atlas becomes more efficient at 800, so level Atlas and move all your gilds from The Masked Samurai to Atlas with 'Q'. Once you get to level 1500, Terra becomes more efficient at level 1000, so do the same with her as you did with Atlas; level her to 1000 and move all your gilds from Atlas to Terra. You will keep doing this, leveling your main hero to 1500, then leveling the hero below to 1000 and re-gilding to that hero, until you either stop progressing further in the zones (which is when you ascend), or when you get Wepwawet to level 1500. Keep in mind that 1e5 Hero Souls will eventually not be enough; you will have a lot more gilds and you will need to do a lot more re-gilding. When this happens, you may want to save even more gilds. Don't worry, as you should have so many Hero Souls that multiple re-gilding will feel like nothing. Another thing to bear in mind is that Bomber Max and Gog have global gold and DPS multipliers, respectively, so once those are affordable, (which is when Chiron is at level 1125 and Moloch is at 1125, respectively,) you may buy them.
- When you get Wepwawet to level 1500, you will be able to buy his upgrade which makes Betty Clicker the most efficient hero to level up for a while. Move all your gilds to her. At this point, you will have so many Hero Souls that 'Q' costs barely anything compared to the amount of Hero Souls that you have. Once you get Betty Clicker to level 9850, you should be able to buy Wepwawet's level 2000 upgrade, making King Midas the most efficient to level up, until he gets to level 12550, when Wepwawet becomes more efficient and you'll move back to him. You'll be able to get Wepwawet to 5000, and then you alternate between him and Gog for a while, switching to the other as soon as it gets a new 10× multiplier. This stops once Wepwawet gets to level 8000, where you'll level him up for about 1000 levels.
- By the time the gold requirement for another set of 25 levels of Wepwawet is more expensive than the first level of Tsuchi, you will want to re-gild to Tsuchi once you buy him. Do the same with Skogur with what you did with Tsuchi; once 1 level in Skogur is less expensive than 25 levels in Tsuchi, buy Skogur and regild. Keep doing this until you get to Yachiyl, where she will be your main hero throughout each ascension, until you transcend again.
Rarity of Relic don't mean anything, you just get more forge cores.
Here is a table of which tiers are the best for Relic(these are the ancients they add levels to):
|High tier||Medium tier||Low tier|
|Other skill durations|
The rows in each column shows the one that is the best, e.g., Vaagur is more important than Chawedo. The only exception is once your transcendent primal zone cap is beyond 5000, when Relic that help Kumawakamaru become more important than those that help Atman.
When you get a Relic that you don't want(a Relic with worse tiers than the other 4 that you have), you should click the salvage button, and take note of how many forge cores you will be offered. Decline the option, then level that Relic by one level, click the salvage button again, and subtract the previous amount of forge cores you were offered from the current one. This is always/usually how many more forge cores the Relic is worth with every level. Keep leveling up the Relic until the price of leveling it up is greater than the forge core value of the Relic per level, or when you can no longer level up your Relic. After that, you should salvage that Relic.
As a clan member
Most Clan leaders prefer their members to be active, so it's vital that you participate every day, regardless of your immortal damage.
As the clan leader
You generally want people with a higher HZE or, at least, not much lower, in order to optimize total immortal damage. Take note of who is participating every day and who is not. You definitely don't want members who serve no purpose and just collect the Hero Souls from the immortals without making any effort to help the clan. Be careful about accepting members with too high of an immortal damage, as they may regard your clan as weak, and are highly likely to leave to join a stronger clan.
Players should always go on quests for new mercenaries, until they have 5. Mercenaries with a bonus to recruitment quest speed should be the ones sent on quests for recruiting new mercenaries.
- Skill quests are the worst and most useless quests to go on, especially if infinite skills (skill duration longer than cooldown) are achieved, unless The Dark Ritual is activated.
- Hero soul quests and ruby quests are by far the most efficient.
- Completed relic quests and gold quests should be collected on the FANT.
- Alternatively, mercenaries always have a fifth option to go on quests for presents, which should also be collected on the FANT.
Most mercenaries are worth reviving at and before level 12, if sent on efficient quests. Mercenaries with extra lives should not have their extra lives spent if they die before level 12. Candy canes should always be the last way to revive a mercenary.
The first investment any player should make with their Rubies is the permanent 2× multiplier in the Shop. Afterwards, Rubies should be mainly used for timelapses (if the player is hybrid) and mercenary revives. The player should also buy Auto Clickers. Note that Auto Clickers get more and more expensive the more you buy them.
Using Skills Effectively
There is excellent synergy between most of your skills, so you should try to use them grouped together whenever possible.
In normal game play:
- Always use Clickstorm, Powersurge, Lucky Strikes, Metal Detector, and Super Clicks together. If possible, use Golden Clicks as well.
- Metal Detector doubles Golden Clicks' effect.
- Try to use Clickstorm and Powersurge together, while waiting for the longer cooldowns of the above abilities. Powersurge does multiply the overall damage by 2, and therefore does increase the damage of each click.
- If you have unlocked all abilities and want a high DPS combo (excluding Dark Ritual) and you have gotten all non-hero specific upgrades (up through Frostleaf's Frigid Enchant), use your abilities in this order : Energize, Super Clicks, Reload, Clickstorm, Powersurge, Lucky Strikes, Metal Detector, Golden Clicks (8-7-9-1-2-3-4-5). Once Clickstorm and Powersurge are off cooldown, you can use them both with Super Clicks.
- If you're looking for high GPS ( Gold per second) (excluding Dark Ritual) and you have gotten all non-hero specific upgrades (up through Frostleaf's last upgrade), as well as the self-DPS upgrades for your main hero, use your abilities in this order : Energize, Golden Clicks, Reload, Metal Detector, Clickstorm, Powersurge, Lucky Strikes, Super Clicks (8-5-9-4-1-2-3-7). You get 1/3 more gold if you use Energize on Golden Clicks rather than Metal Detector.
- If you run into a Treasure Chest and have some abilities ready, use the high GPS combo, but use Energize on Metal Detector rather than Golden Clicks. Only use Energize on Metal Detector if you are able to kill the Treasure Chest while Metal Detector is still active. Otherwise, use the high GPS combo normally.
If maximizing DPS is your goal, then follow these rules:
- Use Clickstorm, Powersurge, Lucky Strikes, Metal Detector, and Super Clicks together (1-2-3-4-7). For maximum effect, use Energize, wait for it to cool down, use Super Clicks, use Energize again, use Lucky Strikes, and then use Clickstorm + Powersurge + Metal Detector (8-wait;7-8-3-1-2-4).
Keep in mind that an Energized Reload will reload the last two skills that were used (excluding Energize) instead of removing two hours of countdown on one skill. As such, the following combination is possible once you have 75% cooldown reduction (this combination is primarily used in the endgame, when a player is trying to reach the highest floor possible rather than constantly Ascending)
- Use any skills you want except for Energize, Dark Ritual, and Reload
- Use Energize
- Use Dark Ritual
- Use Reload
- Wait for 15 minutes without using any skills
- Use Energize on Reload
- Wait 15 minutes, using other skills as desired
- Rinse and repeat!
This strategy permanently ties up Energize and Reload, but allows you to get +10% DPS twice an hour. You will need Vaagur at a high enough level for this combo to work.
One simple pattern to follow is: 1-2-3-4-5-7-8-6-9 (wait 15m) 8-9-1-2-3-4-5-7 (wait 15m) (repeat)
Now that achievements no longer give bonuses, it is not suggested that the player attempt to earn some of these achievements while trying to play optimally. Also, note that these are the far end of similar-goal achievements, so getting all of these achievements below will get you all of the achievements. (For example, gaining the achievement Traitor (below), will mean you have already gotten the similar-goal achievements Ancient Crusher, Drinking Deep, and A Glimpse Outside, as getting these achievements require you to have 200, 100, and 50 Ancient Souls, respectively. Obviously, once you get Traitor, you will already have gotten the other 3 Ancient Souls related achievements.) Many of the achievements will simply require following the general tips, and will be gained with time.
|Traitor||Acquire 500 Ancient Souls.||Follow the general tips.|
|Greedy||Hoard 5.000e31 gold.||Follow the general tips.|
|The Big Cheese||Complete 2500 quests for gold.||Use your mercenaries to quest for Gold. Using the 5-minute Gold quests are preferable, as it will get you the achievement faster.|
|Disciple of Solomon||Complete 2500 quests for hero souls.||Do the same as above, except use your Mercenaries to quest for Hero Souls.|
|Exceptional Specimen||Get a mercenary to Level 25.||You might need a rare mercenary or higher to get this achievement, as your mercenary will most likely die at least once before getting to 25, and you will need to revive it for free. So just keep making your mercenaries go on long quests, as they are more likely to die, and when one does, make one of your mercenaries quests for another one. Keep repeating this process, until you get a rare or higher mercenary.|
|67.66 Repeating||Bury Leeroy Jenkins.||Keep making your mercenaries go on long quests, until one dies, then make one of your surviving mercenaries quest for another mercenary. Repeat this process until you get Leeroy Jenkins. You won't need to make him go on long quests, as he will eventually die as you make him go on more quests. Once he does die, bury him.|
|Worlds Strongest||Reach 1.000e55 DPS.||Follow the general tips.|
|Team Leader||Have 5 mercenaries.||You will start out with 1 mercenary. Make this mercenary go on a quest for another one. You will have 2, unless the mercenary fails the quest and dies. In this case, wait 8 real-time hours and you'll get another. Eventually, you will have 2. Make one of them go on another quest for a mercenary. Keep doing this until you get 5 of them.|
|Convulsions||Click 35 times in one second.||Buy at least 2 Auto Clickers, use Clickstorm, and manually click 5 times yourself. If you have 3 or more Auto Clickers, you won't have to click manually.|
|Assassin||Get 10 Critical Clicks in one second.||Use an energized lucky strikes ability in conjunction with Clickstorm to obtain this achievement.|
|Transcendent||Transcend.||Once you defeat zone 300, click on the rightmost tab, and click Transcend.|
|Goodbye Cruel World||Ascend the world 250 times.||Follow the general tips. Upon gaining this achievement you will start out with over 40000 click damage. (This achievement, the other ascending-related achievements, Frantic, Frenetic, and Bounty: Omeet, are the only ones that give bonuses.)|
|Recruit an Epic Mercenary||Recruit an epic mercenary.||Keep making your mercenaries go on long quests, until one dies, then make one of your surviving mercenaries quest for another mercenary. Repeat this process until you get an epic mercenary.|
|Collector Collector||Complete 2500 quests for relics.||Use your mercenaries to quest for relics. Using the 5-minute relic quests are preferable, as it will get you the achievement faster.|
|Red Planet||Complete 2500 quests for rubies.||Do the same as above, except use your Mercenaries to quest for rubies.|
|Wow, really?||Complete 2500 quests for skills.||Do the same as above, except use your Mercenaries to quest for skills.|
|Make your mercenaries do 5-minute quests.|
|Boss Genocide||Kill 100,000 bosses.||Follow the general tips.|
|Finger Amputee||Click 250,000 times.||You will eventually get this achievement if you keep clicking, use Auto Clickers, or use Clickstorm often.|
|Filthy Rich||Receive (cumulative) 1.000e74 gold.||Follow the general tips.|
|Super Levelupper||Level up heroes 50000 times.||After making significant progress in the game, you can level up all/some of your heroes to high enough levels to reach the required total hero levels. If you can level Wepwawet to level 1250, you can do the same with the rest of the heroes, and you will gain this achievement.|
|Funeral Director||Bury 200 mercenaries.||As your mercenaries die, bury them, until 200 mercenaries have died and been buried.|
|Surgeon||Revive 500 mercenaries.||Keep making your low-level mercenaries and mercenaries with extra lives go on long quests, until one dies, then revive them. You only want to revive a mercenary with rubies if that mercenary is still in the low levels.|
|The Collector||Find 1000 relics.||Follow the general tips.|
|Magnanimous||Get 200 hero upgrades||Follow the general tips.|
|Transcendent Zone Conquerer||Beat Zone 30000 after transcending.||Follow the general tips.|
|Treaser Hunter||Open 10000 treasure chests.||Follow the general tips.|